Innovation Lab for Youth: Improving Digital Skills and the Creation of Livelihood Solutions in Belize

Belize
Project under implementation

Description

The Innovation Lab for Youth aims to create a youth agents-of-change network in which innovation can be fostered through access to training and capacity-building sessions, technology, collaboration spaces, specialized curricula, mentorship and best practices from the region.  

This network engages youth, social actors and local governments, including vulnerable communities, in generating livelihood opportunities and good governance in Belize. 

With this project, The Trust for The Americas seeks to develop the talent of young people and improve innovation processes in the country through capacity-building opportunities, linking new skills to the labor market and creating a new collaborative mentality between public officials, civil society leaders and youth. 

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Project purpose

To foster multi-stakeholder collaboration, support a long-term process to spur innovation, and improve local government services while strengthening the skills of young people to participate in the economy of the future. 

Project goals

Broaden knowledge and build capacities of at least 300 representatives from youth, civil society groups, academia, the private sector, and local governments.

Strengthen the social innovation ecosystem to support the development of sustainable solutions.

Support youth-led innovation projects with seed funding to promote solutions that generate livelihood opportunities and good governance.

Structure

1
Innovation and technology training.
  • Training will be divided into two tracks: Innovation & New Technologies; and Social Entrepreneurship, & Business. Topics and tools will include digital literacy, Computer Science, Data Science, Coding, GovTech, Cybersecurity, Financial literacy, canvas business model, entrepreneurship, life skills, citizen participation and co-creation processes, introduction to Big Data, Artificial Intelligence, data visualization and analytics, data-driven projects, database administration, the development of public policies with data, data interpretation languages such as Python and R, introduction to machine learning, internet of things, among others. 

  • This project will build ownership, networks and long-term commitments of government and non-government organizations by developing Train the Trainers sessions. 

  • Business Training & Incubator. Key components will include digital marketing, critical thinking and communication with clients and partners, intellectual property, social media strategies and modern tools for commercialization. 

2
Fostering networks & building a Caribbean youth ecosystem.
  • Youth will learn to set up mechanisms for collaboration, define joint agendas and conduct coordinated approaches to improving government services and develop solutions to public problems through the use of technology and data. 

  • Collaborative Networks for Local Innovation and Ideathon sessions are brainstorming/community events for communities to define challenges in a thematic area. The best solutions will get start-up resources and mentoring to translate them into reality. 

  • Caribbean Forum, a networking meeting that will bring together the main actors from the public sector, companies, academia and multilateral organizations, to promote the technology and innovation ecosystem in the Caribbean.  

3
Mentorship and economic opportunities.
  • Stakeholders will collectively identify challenges in service delivery as well as come up with ideas to address them.  

  • Through an open competitive grant cycle, the project will support the most innovative and viable solution proposals with seed funding for implementation. Preference will be given to proposals that promote the participation of youth and vulnerable populations and collaboration between multisectoral actors.  

Strategic partners

Donor
Implementing partner
Implementing partner
Which of the following SDGS (Sustainable Development Goals) this project support?